Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Saturday, May 30, 2015

We have a new website!

So...  We're not great at keeping this thing updated.  You all know that.  But we always want our fans to have the access to information about what we're producing and how our games can be played.  So, without further ado, we finally have a new website!

We'll still use this blog to announce events and things, but the site will have all of the information you need to play our games and download our 3D designs.  Oh, and we have the ability to take orders for our products, like Wayfarer: Things Beyond Wonder and Pocket-Tactics.

As always, happy gaming!

Friday, November 14, 2014

Big Apple and BIGGER NEWS!

 
Last year, Arian was able to visit MakerBot headquarters, meet the amazing staff, and participate in their first annual Make-a-Thon.  He wasn't sure what to expect - he's an artist, not a programmer - but damn if he didn't fit right in and have a blast. 
 
So this weekend Arian and Jeremy are both attending the second Make-a-Thon, ready to learn some new tricks from other makers and certainly spend some time gawking at the beauty that is banks and banks of 3D printers. 
 
 
Drakendar's video poster


As if that wasn't excitement enough for this week, we're also insanely excited (as evidenced by the video) to announce our newest Kickstarter - Drakendar!

Drakendar, much like Wayfarer before it, is an RPG setting codex, but this is a classic sword and sorcery adventure game with a unique dice mechanic.  Random character creation keeps us close to our Continuum roots, while the story brings us back to our early days of gaming. 
Human Knight

We can't thank everyone enough for supporting our last venture.  If you liked what you received, be sure to pledge to this one too.   Please. 

Saturday, April 19, 2014

Our supporters kick ass by supporting us on Kickstarter

Well, we did it, and we couldn't have done it without all of you! A gigantic thank you to everyone who pledged to our Wayfarer Kickstarter campaign. This game has been in the oven for ten years, and we couldn't be happier that it's finally going to be played by gaming groups other than our own (not that we haven't had a blast keeping it all to ourselves).

Work continues and, as of now, we're ahead of schedule, so it won't be long before the books and PDFs are in the (e)mail. Also, we have for your listening enjoyment (if you're the kind of person who enjoys listening to a bunch of nerds do nerd things) a new episode of the Lost Agency Archives. Episode Two: Return to Nexus City.  Better still, the podcast is now available on iTunes, so accessible AND awesome. 

Meanwhile, more art is being created (we'll be contacting anyone who pledged for custom character art shortly). Speaking of art, check out these awesome 3D models by fellow 3D printer and friend of IGG, Andy de Bruin. They're renditions of art by the amazing Austen Zaleski which will be featured in the book.
On the home front, Dutchmogul been cooking up some models of his own. These 3D printable characters are found throughout the Wayfarer codex and are designed at a small scale (close to standard 15mm) so you can use miniatures without taking up too much table space. If you have a 3D printer (or just want to check them out) all of the models in the range can be viewed and downloaded here in this Thingiverse collection.  (If you don't have a 3D printer, email us about custom prints available through our Etsy store.)


Thanks again to all who pledged and/or supported us.  We'll be posting updates here and on Kickstarter every step of the way, including when we decide what our next Kickstarter might be...  Hmm...  Real life is almost as suspenseful as the Wayfarer setting!

Friday, April 11, 2014

New episode of Lost Agency Archives

We've launched episode one of our Lost Agency Archives podcast. We're on iTunes, so be sure and subscribe there and drop us a stellar rating!



In other news, the Wayfarer Kickstarter campaign is trucking past its goal, and we're all extremely grateful for your continued support. There's a full week left to go, so if you know other tabletop gamers, spread the word!

Thursday, March 13, 2014

We'll be at Seattle Mini Maker Faire!

Oh, there's so much to tell! We're prepping to launch our very first Kickstarter. No, not Pocket-Tactics - we're still figuring out the best way deal with the manufacturing headache. We're launching Wayfarer, our tabletop RPG system, powered by our Continuum Narrative Engine.

Oh. My. Gods. This has been in the works for years!

Wanna come talk to us about our creations? We've got a booth at Seattle Mini Maker Faire on March 22 and 23. We'll be chatting incessantly, showing off (and playing) Pocket-Tactics, talking up Wayfarer, displaying our 3d printed creations, and surrounding ourselves with crazy Maker creativity. The event is at the EMP, 10am to 5pm on both Saturday and Sunday.

We'll be raffling off some cool prizes, so come say hello and see what we do and see why you should pledge support to all things Ill Gotten Games. (Shameless plug for the Kickstarter campaign. Sorry.)

Sunday, March 18, 2012

Look What Else We Made!

One of the most recent modeling endeavors Ill Gotten Games has undertaken is to design 3D models through computer aided design programs like Tinkercad.  The next step in that process is to actually send these designs through our Shapeways store into production.  For those of us that have been working with (and admiring the detail on) gaming models for years, this is a dream come true.


Shapeways allows us to order the figures in a number of different materials, but to start out we ordered in their base product - a white, strong, flexible plastic material.  Not only was this an inexpensive way to test things out, but our models are also going to be painted anyway.  

Here is our own sprue that Arian designed to modify some 15mm models for the game.  The sprue contains both left and right arms and they totally technoed out our Splintered Light ghoul models perfectly:






But why aim for a couple of arms when we can build whole models?  From scratch?  Without glue??  The Servitor Mech was one of the most complex models that we've yet designed on the computer.


So imagine how stoked we were to discover just how cool the actual model turned out!  We ordered two of these, with differing detail, and both were totally tabletop worthy (in our humble opinion).    
 


But why stop at a single small model when we can build a whole ship?  A whole ship with it's own docking stand, built and ordered separately?  And so, our latest creation is the Roosevelt:


 Stay tuned for lots, lots more of these to come.  And check back to our Tinkercad link regularly...  We're very excited about some of the creatures we're creating.  We are rolling random creatures through the Continuum generator, then able to build these beings in 3D the next day, order them through Shapeways, and game with them within a week or so.  It's so cool living in the future.  

Thursday, March 1, 2012

The Current Game

Our current incarnation of Continuum has been epic.  We've been playing with these characters since January 2011, and they've become like family to us.  Because we choose to play in the Multiverse, our characters can vary widely - species and personalities and characteristics aren't limited to a specific planet or other geographic location.  


The Lost Agency:
Operating from the Vagabond, a safe haven for trans-universal adventurers, the Lost Agency may be hired to handle a wide variety of tasks. With an ever-growing roster, the agents of the Lost Agency possess a wide array of skills and no job is beyond their combined expertise.


Mr. Jackson
Species: Human
Home World: Earth
A man with a thousand names, the trans-universal adventurer known throughout many worlds as Mr. Jackson is considered to be the first member of the Lost Agency. The agency carries on his legacy, as it was founded in his honor by his surviving allies after he sacrificed himself to destroy the god-world, Tartarus.
The Professor
Species: Phyto-Processor
Home World: The Observatory
Created and abandoned by an advanced culture, the Professor is a hyper-intelligent, sentient plant dedicated to learning and exploring the Multiverse and ambulating by means of a highly sophisticated robotic suit. Before helping to found and run the Lost Agency, the Professor was a renowned Doorman, a specialized technician able to operate the mysterious Omnispheres, devices capable of transporting their users throughout a network of universes.

Baldev
Species: Jotun
Home World: Jotunheim
Displaced from the Nine Worlds after an invasion at the hands of the then-aligned Tartaran Empire and Techno-Sovereignty, Baldev, prince of Jotunheim, found his way into the company of Mr. Jackson and the Professor. With his great strength, magical prowess and skilled swordsmanship, Baldev has been an invaluable asset to the Lost Agency.

Rayston Berkely
Species: Human
Home World: Earth
Drawn into the Multiverse by a magical talisman left to him by his grandfather, Rayston searches for a way home for himself and his girlfriend, Olive. Armed with a weaponized guitar and aided by Starfall, a magical horse able to transport its rider between realities, Rayston and Olive travel the Multiverse, searching for Earth and adventuring in the name of the Lost Agency.

Rocky Donovan
Species: Tentri
Home World: Tentrus
An alien reporter in human guise, Rocky Donovan was working a diplomatic mission with the Dominion when his brane ship was stolen. Joining up with what would become the foundation of the Lost Agency, Rocky went on many adventures before his life was taken at the hands of the notorious Tartaran assassin, Quilloitis.

Alexandra
Species: Human
Home World: Eden Prime
Freed from a stasis pod after a thousand years of temporal displacement, Alexandra awoke to a world ravaged by war and famine. An expert technician and innovator, Alexandra has been an invaluable addition to the Lost Agency, designing and maintaining field gear and providing leadership in the absence of The Professor and Baldev.

Pigdexter
Species: Pig-Man
Home World: Pig-Earth
Rescued from enslavement at the hands of a Teledrome Quiz Show, the brilliant pig-man outcast, Pigdexter, has made up for his inexperience with raw enthusiasm and bravery.

Henry Cobb
Species: Human
Home World: Earth (Variant)
Leader of a slave-rebellion in a version of Earth where the South won the Civil War, Henry found his way to Nexus City after 150 years of enslavement at the hands of the Observer known as the "Faceless One." Joining forces with the Lost Agency, Henry aids them in their missions, searching when he can for the whereabouts of him wife and children.

Upsillon
Species: Basilisk-Kin
Home World: Bastion (Earth-Variant)
Champion tunnel-delver and unarmed combatant, Upsillon comes from a community of creatures spliced from Basilisk DNA by the last survivors of humanity in an Earth assailed by mythological creatures. Indebted to the Lost Agency for his people's liberation, Upsillon has served them ever since.

Metis
Species: Wood Sprite
Home World: Bastion (Earth-Variant)
Spawned from a powerful book capable of realizing its reader's whims, the wood sprite, Metis, was born attuned to the Professor and is devoted to him and his allies within the Lost Agency.

Mister Mistook
Species: Gnome
Home World: Duskmoor
An unparalleled tinkerer, Mister Mistook's combined scientific expertise and magical prowess make him one of the most sought-after personalities in the Multiverse. Scarred from seeing his work used for destruction by the unscrupulous Circle-Tech corporation, Mister Mistook has since fought to undo their damage and make reparations for the harm his creations have done.